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  • 9:00 - 10:00 Emerging Technologies and The Horizon Report 2008

  • Introductions

  • Memeplex

  • Horizon Report process and methodology

    • Hands-on exercise: Participants head into Web, tag one (1) useful thing in del.icio.us with "HZ09"

  • 10-10:30         0-1 years

Tip
title10:30 - 10:45 BREAK
 
  • 10:45-11:15    0-1 years, continued

  • Hands-on exercise: VUE (Phil)

    • First Download the 2.0 release of VUE. To do that you must create an account for yourself on the Tuft's VUE website. Choose your platform & download the appropriate version for your OS of VUE 2.0.

    • Create a VUE 'map' that includes those aspects of the workshop technologies that you think are most likely relevant to problems or issues at your campus to which emerging technologies here might be of use.

  • 11:15-12:00

      

    2-3 years

Tip
title12:00 - 1:00 pm LUNCH
 
  • 1:00-1:30    2-3 years, continued
    Hands-on exercise: Twitter, exemplum, mashups and strategies
  • 1:30 - 2:

    30 

    30 4-5 years

    • Hands-on exercise: PMOG, social informatics gaming (Bryan)

  • 2:30 - 3:00 Conclusions

    • Reflections, next

      steps 

      steps -

      draw

      Flesh out your own concept map for next steps with VUE

    • Add your reflections to the NMC 2008 Horizon Report using the CommentPress

Inform: keep in reserve, to be deployed if/as the circumstances merit

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Emerging Technologies

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Emerging Technologies - an Introduction

Emerging technologies are just that, things coming from the research labs, industry, the museum community,cinema and film studies, and your 10 year old's bedroom that have the potential to radically change, or mildly influence who we approach learning and the creative arts. If you're at the consuming end of the value chain you're likely concerned about picking them (what's useful for your circumstances), assessing them (how do you know they are useful?), figuring out how to best use them (locally adapting them to your setting), and finding them in the first place (where do you look?).

...

Info
titleOne Year or Less
 

h2 Emerging Technologies with 'Legs'

Gaming - PMOGs - Passively Multiplayer Online Games

//justin.blip.tv/file/178053/
Some refereences

A brief list of the topics covered in the 2006 Horizon Report along with some illustrative examples follow:

Focus Activities

Twitter - Microblogging

Paper-based computing

    • Pulse SmartPen from Livescribe - the grownup relation to the FlyPen

Concept Mapping Tools

  • VUE - Visual Understanding Environment - What follow is an outline of emerging technologies with links to examine their use. As time goes by this will will flesh out and transform.

Collaborative Writing

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Archival Material from the 2006 Emerging Technologies Workshop

Collaborative Writing

...

Conclusions

Some refereences

A brief list of the topics covered in the 2006 Horizon Report along with some illustrative examples follow: