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Excerpt
hiddentrue

Two examples of drawing free body diagrams for objects navigating a banked curve.

Composition Setup
Section
Column
width70%
Deck of Cards
idbigdeck
Card
labelPart A

Image Added

Photo by Keith Finlay, courtesy of Wikimedia Commons

Part A

Velodromes are indoor facilities for bicycle racing. Olympic velodromes are usually ovals 250 m in circumference with turns of radius 25 m. The peak banking in the turns is about 42°. Assuming a racer goes through the turn in such a velodrome at the optimal speed so that no friction is required to complete the turn, how fast is the racer moving?

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System:
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The rider will be treated as a .

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Interactions:
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The rider is subject to external influence from the earth (gravity) and from the track (normal force). We assume friction is not present, since we are told to determine the speed at which friction is unnecessary to complete the turn.

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Model:
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and .

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Approach:

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Diagrammatic Representation

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Since we are assuming no friction is needed, we have the free body diagram and coordinate system shown above.

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Mathematical Representation

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The corresponding equations of Newton's Second Law are:

Note

Notice that we have used a true vertical y-axis and true horizontal x-axis. The reason will become clear in a moment.

h3. Part A !velodrome.jpg|width=700! Velodromes are indoor facilities for bicycle racing (picture by Keith Finlay, courtesy of [Wikimedia Commons|http://commons.wikimedia.org]). Olympic velodromes are usually ovals 250 m in circumference with turns of radius 25 m. The peak banking in the turns is about 42°. Assuming a racer goes through the turn in such a velodrome at the optimal speed so that no friction is required to complete the turn, how fast is the racer moving? {toggle-cloak:id=sysa} *System:* {cloak:id=sysa}The rider will be treated as a [point particle].{cloak} {toggle-cloak:id=inta} *Interactions:* {cloak:id=inta}The rider is subject to external influence from the earth (gravity) and from the track (normal force). We assume friction is not present, since we are told to determine the speed at which friction is unnecessary to complete the turn.{cloak} {toggle-cloak:id=moda} *Model:* {cloak:id=moda}[Point Particle Dynamics].{cloak} {toggle-cloak:id=appa} *Approach:* {cloak:id=appa} {toggle-cloak:id=diaga} {color:red} *Diagrammatic Representation* {color} {cloak:id=diaga} !bankFBDnofric.jpg! Since we are assuming no friction is needed, we have the free body diagram and coordinate system shown above. {cloak:diaga} {toggle-cloak:id=matha} {color:red} *Mathematical Representation* {color} {cloak:id=matha} The corresponding equations of Newton's Second Law are: {note}Notice that we have used a true vertical y-axis and true horizontal x-axis. The reason will become clear in a moment.{note} {latex}
\begin{large}\[\sum F_{x} = N \sin\theta
= \frac{mv^{2}}{r}
\]\[\sum F_{y} = N \cos\theta - mg = 0 \] \end{large}
{latex} Where _r_ is the radius of the turn, _v_ is the speed of the racer and _m_ is the racer's mass (including bike and gear). {note}The situation here is very different than that of an object sliding down an inclined plane. In the case of an object moving _along_ the plane, the acceleration will have both _x_ and _y_ components if our *untilted* coordinates are used. For an object moving along a banked curve, the object will not be moving up or down and so _a_~y~ must be zero. The x-component of the acceleration will of course not be zero because the object is following the curve. This difference between motion along a banked curve and motion down an inclined plane is the reason we use tilted coordinates for the incline and traditional coordinates for the curve.{note} {warning}It is _not_ appropriate to assume _N_ = _mg_ cosθ. Note that we have *not* tilted our coordinates to align the x-axis with the ramp. Thus, the y-direction is not perpendicular to the ramp.{warning} From the y-component equation, we find: {latex}
Latex
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The vertical forces cancel out, but the resultant force in the x-direction is not zero

Latex
\begin{large}\[\ F_{res} = \sum F_{x} = N \sin\theta\]\end{large}

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This force is directed horizontally inwards toward the center of the curve, causing the bicycle to move in a horizontal circle. We therefore set this resultant Force equal to the force needed to keep the bicycle of mass m moving in a circle of radius r

Latex
\begin{large}\[N \sin\theta = \frac{mv^{2}}{2} \]\end{large}
Note

The situation here is very different than that of an object sliding down an inclined plane. In the case of an object moving along the plane, the acceleration will have both x and y components if our untilted coordinates are used. For an object moving along a banked curve, the object will not be moving up or down and so ay must be zero. The x-component of the acceleration will of course not be zero because the object is following the curve. This difference between motion along a banked curve and motion down an inclined plane is the reason we use tilted coordinates for the incline and traditional coordinates for the curve.

Warning

It is not appropriate to assume N = mg cosθ. Note that we have not tilted our coordinates to align the x-axis with the ramp. Thus, the y-direction is not perpendicular to the ramp.

From the y-component equation, we find:

Latex
\begin{large} \[ N = \frac{mg}{\cos\theta} \]\end{large}
{latex} {note}Note both the similarity
Note

Note both the similarity to the standard inclined plane formula and the important difference.

Substituting into the x-component equation then gives:

Latex
to the standard inclined plane formula and the important difference.{note} Substituting into the x-component equation then gives: {latex}
\begin{large} \[ v = \sqrt{gr\tan\theta} = 15 \: {\rm m/s} = 33 \:{\rm mph} \]\end{large
}{latex
}
{
Tip
}

Is

this

speed

reasonable

for

a

bike

race?

{tip} {info}Note that our result is independent of the mass of the rider. This is important, since otherwise it would be impractical to construct banked curves. Different people would require different bankings!{info} {cloak:matha} {cloak:appa}

Info

Note that our result is independent of the mass of the rider. This is important, since otherwise it would be impractical to construct banked curves. Different people would require different bankings!

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Card
labelPart B

Image Added

Photo courtesy Wikimedia Commons, uploaded by user The359.

Part B

The Indianapolis Motor Speedway (site of the Indianapolis 500 race) has four turns that are each 0.25 miles long and banked at 9.2°. Supposing that each turn is 1/4 of a perfect circle, what is the minimum coefficient of friction necessary to keep an IndyCar traveling through the turn at 150 mph from skidding out of the turn?

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The car plus contents will be treated as a .

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The car will be subject to external influences from the earth (gravity) and from the track (normal force and friction).

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Model:
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and .

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Approach:

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Diagrammatic Representation

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The free body diagram from Part A is modified to include friction, as shown above.

Note

In this problem, it is not clear a priori which way friction should point. Under certain conditons friction will point up the incline while in others it will point down (can you describe the conditions for each case?). This ambiguity should not prevent you from solving. Simply guess a direction. If you guess wrong, your answer will come out negative which will indicate the correct direction.

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Mathematical Representation

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The resulting form of Newton's Second Law is:

h3. Part B !indy500.jpg|width=700%! The Indianapolis Motor Speedway (site of the Indianapolis 500 race) has four turns that are each 0.25 miles long and banked at 9.2°. Supposing that each turn is 1/4 of a perfect circle, what is the minimum coefficient of friction necessary to keep an IndyCar traveling through the turn at 150 mph from skidding out of the turn? (Photo courtesy [Wikimedia Commons|http://commons.wikimedia.org], uploaded by user [The359|http://en.wikipedia.org/wiki/User:The359].) {toggle-cloak:id=sysb} *System:* {cloak:id=sysb} The car plus contents will be treated as a [point particle]. {cloak} {toggle-cloak:id=intb} *Interactions:* {cloak:id=intb}The car will be subject to external influences from the earth (gravity) and from the track (normal force _and_ friction).{cloak} {toggle-cloak:id=modb} *Model:* {cloak:id=modb}[Point Particle Dynamics].{cloak} {toggle-cloak:id=appb} *Approach:* {cloak:id=appb} {toggle-cloak:id=diagb} {color:red} *Diagrammatic Representation* {color} {cloak:id=diagb} !bankFBDwfric.jpg! The free body diagram from Part A is modified to include friction, as shown above. {note}In this problem, it is not clear _a priori_ which way friction should point. Under certain conditons friction will point up the incline while in others it will point down (can you describe the conditions for each case?). This ambiguity should not prevent you from solving. Simply guess a direction. If you guess wrong, your answer will come out negative which will indicate the correct direction.{note} {cloak:diagb} {toggle-cloak:id=mathb} {color:red} *Mathematical Representation* {color} {cloak:id=mathb} The resulting form of Newton's Second Law is: {latex}\begin
{large} \[ \sum F_{x} = F_{f} \cos\theta + N \sin\theta = \frac{mv^{2}}{r} \]\[ \sum F_{y} = N \cos\theta - F_{f} \sin\theta - mg = 0\] \end{large}
{latex}

Latex

\begin
Wiki Markup

We

have

three

unknowns

(

_

N

_

,

_

F

_~f~

f,

and

_

m

_

)

but

only

two

equations.

To

solve,

we

must

develop

another

constraint.

To

do

so,

we

must

notice

a

key

phrase

in

the

problem

statement.

We

are

asked

to

find

the

_

minimum

_

coefficient

of

friction.

The

minimum

coefficient

will

be

the

value

such

that

the

static

friction

force

is

maximized,

satisfying:

Latex

{latex}
\begin
{large} \[F_{f} = \mu_{s} N \] \end{large
} {latex
}
{
Note
}

Remember

that

the

point

of

contact

of

tires

with

the

road

surface

is

static

(unless

the

car

is

in

a

skid)

so

static

friction

applies

here.

That

is

the

reason

that

there

is

a

_

minimum

_

coefficient.

{note} {warning}Whenever static friction applies, it is important to justify using the equation _F_~f~ = &mu;_N_, since it is also possible that _F_~f~ < &mu;_N_.{warning} With this substitution, we have: {latex}\begin

Warning

Whenever static friction applies, it is important to justify using the equation Ff = μN, since it is also possible that Ff < μN.

With this substitution, we have:

Latex

\begin
{large} \[ \sum F_{x} = \mu_{s}N \cos\theta + N \sin\theta = \frac{mv^{2}}{r} \]\[ \sum F_{y} = N \cos\theta - \mu_{s} N \sin\theta - mg = 0\] \end{large
}{latex
}

Proceeding

as

in

Part

A:

Latex

{latex}
\begin
{large} \[ N = \frac{mg}{\cos\theta - \mu_{s} \sin\theta} \]\end{large}
{latex}

which

is

then

substituted

into

the

y-component

equation

to

give:

Latex

{latex}
\begin
{large}\[\mu_{s} \ge \frac{v^{2}\cos\theta - gr \sin\theta}{v^{2} \sin\theta + gr \cos\theta}\]\end{large
}{latex
}

The

substitutions

here

require

some

thought.

The

turns

are

quarter-circle

segments

with

a

length

of

a

quarter

mile

each.

Thus,

they

have

the

same

radius

of

curvature

as

a

full

circle

with

circumference

1

mile.

The

corresponding

radius

is

256

meters.

Then,

converting

the

speed

to

m/s

and

using

the

formula

derived

above

gives:

Latex

{latex}
\begin
{large}\[\mu_{s} \ge 1.3\]\end{large
}{latex
}
{
Tip
}

Given

our

answer

to

Part

A,

we

expect

that &mu;~s~ can be as small as _zero_ if _v_^2^ = _gr_ tan&theta;. Is that fact reflected in our formula?{tip} {info}Our answer is slightly in error. The normal force exerted on the car is actually increased beyond our assumed value by the presence of airfoils at the front and back of the car that generate _negative_ lift (a downward force, often simply called "downforce"). This force is specifically intended to increase the maximum friction force available from the tires. As a result, the friction coefficient can likely be lower than our answer and still keep the car on the track. How large (as a fraction of the car's weight) would the downforce have to be keep the minimum acceptable coefficient of friction below 1.0? Assume the downforce presses straight into the surface of the track. (IndyCars can generate more than three times their weight in downforce when traveling near top speed.){info} {cloak:mathb} {cloak:appb}
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that μs can be as small as zero if v2 = gr tanθ. Is that fact reflected in our formula?

Info

Our answer is slightly in error. The normal force exerted on the car is actually increased beyond our assumed value by the presence of airfoils at the front and back of the car that generate negative lift (a downward force, often simply called "downforce"). This force is specifically intended to increase the maximum friction force available from the tires. As a result, the friction coefficient can likely be lower than our answer and still keep the car on the track. How large (as a fraction of the car's weight) would the downforce have to be keep the minimum acceptable coefficient of friction below 1.0? Assume the downforce presses straight into the surface of the track. (IndyCars can generate more than three times their weight in downforce when traveling near top speed.)

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{table:align=right|cellspacing=0|cellpadding=1|border=1|frame=box} {tr} {td:align=center|bgcolor=#F2F2F2}{*}[Examples from Dynamics]* {td} {tr} {tr} {td} {pagetree:root=Examples from Dynamics} {search-box} {td} {tr} {table}
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