You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 80 Next »

Moment of Inertia

A measure of the tendency of an object to maintain its rotational velocity about a specified axis of rotation.  The moment of inertia depends linearly on the mass and quadratically on the distance of that mass from the axis of rotation.  It plays the same role for rotational motion as mass plays for translational motion, being both the ratio of angular momentum to angular velocity and the ratio of torque to resultant angular acceleration, whereas mass is the ratio of (linear) momentum to velocity and the ratio of force to resultant linear acceleration. 

Motivation for Concept

It is clear that some objects are more difficult to set into rotation or to stop from rotating than others. Consider four very different objects that are often rotated: a CD, a bicycle wheel, a merry-go-round in a park, and a carousel at an amusement park. Rotating a CD about its natural axis is trivial (simply brush it with your finger), and stopping its rotation is similarly trivial. Rotating a bicycle wheel is fairly easy (a push with your hand) and stopping its rotation is similarly straightforward. Rotating a park merry-go-round requires some effort (a full push with your legs) and stopping it takes some thought if you wish to avoid injury. Starting an amusement park carousel requires a large motor and stopping it requires sturdy brakes. These objects have distinctly different moments of inertia. Of course, they also have very different masses. Thus, mass is one factor that plays into moment of inertia.

Moment of inertia is not the same as mass, however, because it depends quadratically on size as well.  This can be seen in a straightforward experiment. Find two boards that have the same weight but different lengths - for example a 1" X 2" board that is 12' long and a 2" by 4" board that is 3' long.  Grab each by the center in each hand and rotate them.  It will require dramatically more effort to rotate the longer board - 16 times as much, in fact.  Note that the mass has not changed in this exercise, only the distance between the mass and the axis of rotation.

CD

Bike Wheel

Merry-Go-Round

Carousel

Photo courtesy Wikimedia Commons,
by user Ubern00b.

Photo courtesy Wikimedia Commons,
by user Herr Kriss.

Photo by Eric Hart, courtesy Flickr.

Photo courtesy Wikimedia Commons,
by user KMJ.

Mathematical Definition

Rigid Body Simplification

For an introductory course, it is sufficient to consider the definition of the moment of inertia of a rigid body executing pure rotation (no translation relative to the axis) about a single axis of rotation. The importance of this statement is that every point in the body will maintain a fixed distance from the axis of rotation. This condition is specified so that the moment of inertia of the body remains constant.

Body as Sum of Point Particles

Under this condition, we can quickly derive the form and the utility of the moment of inertia by considering the rigid body to be a collection of Np point particles. Each of the Np point particles (of mass mi where i runs from 1 to Np) will obey Newton's 2nd Law:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \sum_

Unknown macro: {j=1}

^{N_{\rm f,i}} \vec

Unknown macro: {F}

_

Unknown macro: {i,j}

= m_

Unknown macro: {i}

\vec

Unknown macro: {a}

_

] \end

where Nf,i is the number of forces acting on the ith particle.

Cross Product with Radius

Taking the cross product of each side of this equation with respect to the radial distance from the axis of rotation:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \sum_

Unknown macro: {j=1}

^{N_{\rm f,i}} \vec

Unknown macro: {r}

_

Unknown macro: {i}

\times \vec

Unknown macro: {F}

_

Unknown macro: {i,j}

= m_

\vec

_

Unknown macro: {i}

\times \vec

Unknown macro: {a}

_

]\end

We can rewrite this using the definition of the angular acceleration and the torque:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \sum_

Unknown macro: {j=1}

^{N_{\rm f,i}} \tau_

Unknown macro: {i,j}

= m_

Unknown macro: {i}

r_

^

Unknown macro: {2}

\alpha ] \end

Note that for a rigid body that is undergoing pure rotation about a certain axis (recall our assumption), all particles will have the same angular acceleration.

Implementing a sum over the particles that make up the body then gives:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \sum_

Unknown macro: {i=1}

^{N_{\rm p}} \sum_

Unknown macro: {j=1}

^{N_{\rm f,i}} \tau_

Unknown macro: {i,j}

= \alpha \sum_

^{N_{\rm p}} m_

Unknown macro: {i}

r_

^

Unknown macro: {2}

]\end

Moment of Inertia as Sum

The left side of this equation is simply the sum of all torques acting on the body. On the right side, we define the moment of inertia, I as:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ I = \sum_

Unknown macro: {i=1}

^{N_{\rm p}} m_

Unknown macro: {i}

r_

^

Unknown macro: {2}

] \end

Uses of the Moment of Inertia

Role in Rotational Analog of Newton's 2nd Law

The work of the previous section allows us to write:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \sum \tau = I\alpha ]\end

This is the rotational analog of Newton's 2nd Law, with the torque taking the place of the force, the angular acceleration taking the place of the (linear) acceleration and the moment of inertia taking the place of the mass.

Role in Angular Momentum

Under the assumption we discussed at the beginning of the derivation above, the moment of inertia is a constant. Thus, using the definition of angular acceleration, we can write:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \sum \tau = \frac

Unknown macro: {d(Iomega)}
Unknown macro: {dt}

= \frac

Unknown macro: {dL}

]\end

where, in the absence of a net torque, the quantity:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ L = I\omega ] \end

is conserved. By analogy with the linear case, we refer to L as the angular momentum of the rigid body about the specified axis.

Role in Rotational Kinetic Energy

We can similarly define a quantity analogous to the translational kinetic energy. We start with a relationship from angular kinematics:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \omega_

Unknown macro: {f}

^

Unknown macro: {2}

= \omega_

Unknown macro: {i}

^

+ 2\alpha(\theta_

-\theta_

Unknown macro: {i}

) ] \end

We then multiply by the moment of inertia to find:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \frac

Unknown macro: {1}
Unknown macro: {2}

I\omega_

Unknown macro: {f}

^

- \frac

Unknown macro: {2}

I\omega_

Unknown macro: {i}

^

= I \alpha(\theta_

Unknown macro: {f}

- \theta_

Unknown macro: {i}

) = \Delta\theta \sum \tau ] \end

Noting the similarity to the Work-Kinetic Energy Theorem, and noting that each side has the units of Joules, a likely definition of rotational kinetic energy is:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ K_

Unknown macro: {rm rot}

= \frac

Unknown macro: {1}
Unknown macro: {2}

I\omega^

] \end

The consistency of this definition with the principle of conservation of energy can be seen in example problems like:

Error formatting macro: contentbylabel: com.atlassian.confluence.api.service.exceptions.BadRequestException: Could not parse cql : null

Summary of Analogies Between Mass and Moment of Inertia

This table presents a list of formulas in which moment of inertia plays a role in the angular formula analogous to that of mass in the linear formula.

Description

Linear Formula

Angular Formula

Newton's 2nd Law / Angular Version

Unknown macro: {latex}

\begin

Unknown macro: {large}

[\sum \vec

Unknown macro: {F}

= m\vec

Unknown macro: {a}

]\end

Unknown macro: {latex}

\begin

Unknown macro: {large}

[\sum \tau = I\alpha]\end

Momentum / Angular Momentum

Unknown macro: {latex}

\begin

Unknown macro: {large}

[\vec

Unknown macro: {p}

= m\vec

Unknown macro: {v}

]\end

Unknown macro: {latex}

\begin

Unknown macro: {large}

[L = I\omega]\end

Kinetic Energy / Rotational Kinetic Energy

Unknown macro: {latex}

\begin

Unknown macro: {large}

[K = \frac

Unknown macro: {1}
Unknown macro: {2}

mv^

]\end

Unknown macro: {latex}

\begin

Unknown macro: {large}

[K_

Unknown macro: {rm rot}

= \frac

Unknown macro: {1}
Unknown macro: {2}

I\omega^

]\end

Calculating Moment of Inertia

Integrals in Cylindrical Coordinates

For continuous objects, the summation in our definition of the moment of inertia must be converted to an integral. Because the definition involves the radial distance from a specific axis, the integrals are often best performed in cylindrical coordinates with the z-axis of the coordinate system identified with the axis of rotation. In this case, the sum can be converted to the following integral:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ I = \sum_

Unknown macro: {i=1}

^

Unknown macro: {N}

r_

Unknown macro: {i}

^

Unknown macro: {2}

m_

\rightarrow \int\int\int \:r^

Unknown macro: {2}

\: \rho(r,\theta,z)\:r\:dr\:d\theta:dz ]\end

where ρ is the density of the object and the quantity:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \rho(r,\theta,z)\: r\: dr\: d\theta\: dz = \rho dV = dm ] \end

is the differential mass. Thus, the mass of the object can be expressed:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ M = \int\int\int \:\rho(r,\theta,z)\:r\:dr\:d\theta\:dz ] \end

The total mass of the object is usually calculated to allow the moment of inertia to be expressed in a form not involving the density.

Integrals in Rectangular Coordinates

It is preferable in certain cases to perform the integral in rectangular coordinates instead, where the mass differential is:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ dm = \rho(x,y,z) dx dy dz ] \end

and the axis of rotation is again usually identified with the coordinate z-axis, giving:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ I = \int \int \int \:(x^

Unknown macro: {2}

+y^

)\:\rho(x,y,z)\:dx\:dy\:dz ]\end

Summary of Commonly Used Moments of Inertia

Certain objects have simple forms for their moments of inertia. The most commonly referenced such objects are summarized in the table below. Note that the moments reported are only valid about the axis shown (the vertical line in all figures and in some cases shown as an "x" when more than one point of view is provided). In each case, the object has a total mass M and is assumed to be of uniform density.

The moment of inertia of composite objects formed of parts that are found in this table can often be found using the parallel axis theorem.

Description

Illustration

Moment of Inertia

Thin Hoop or Hollow Cylinder of Radius R

Unknown macro: {latex}

\begin

Unknown macro: {Large}

[MR^

Unknown macro: {2}

]\end

Disc or Solid Cylinder of Radius R

Unknown macro: {latex}

\begin

Unknown macro: {Large}

[\frac

Unknown macro: {1}
Unknown macro: {2}

MR^

]\end

Thin Rod or Plane of Length L (rotated about center)

Unknown macro: {latex}

\begin

Unknown macro: {Large}

[\frac

Unknown macro: {1}
Unknown macro: {12}

ML^

Unknown macro: {2}

]\end

Thin Rod or Plane of Length L (rotated about edge)

Unknown macro: {latex}

\begin

Unknown macro: {Large}

[\frac

Unknown macro: {1}
Unknown macro: {3}

ML^

Unknown macro: {2}

]\end

Solid Block of Length L and Width W

Unknown macro: {latex}

\begin

Unknown macro: {Large}

[\frac

Unknown macro: {1}
Unknown macro: {12}

M(L^

Unknown macro: {2}

+W^

)]\end

Solid Sphere of Radius R

Unknown macro: {latex}

\begin

Unknown macro: {Large}

[\frac

Unknown macro: {2}
Unknown macro: {5}

MR^

]\end

Thin Hollow Spherical Shell of Radius R

Unknown macro: {latex}

\begin

Unknown macro: {Large}

[\frac

Unknown macro: {2}
Unknown macro: {3}

MR^

]\end

  • No labels