You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 15 Next »

The Law of Change    null

Because of the extreme restrictions placed on the systems and interactions described by the One-Dimensional Motion with Constant Velocity model, the Law of Change for the model is rather simple. The mathematical definition of velocity (for one-dimensional motion) is:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ v \equiv \frac

Unknown macro: {dx}
Unknown macro: {dt}

]\end

If v is a constant, this equation can be straightforwardly integrated:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ \int_{t_{A}}{t_{B}} v\:dt = \int_{x_{A}}{x_{B}} dx ]\end

which (after algebraic rearrangement) gives:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ x_

Unknown macro: {B}

= x_

Unknown macro: {A}

+ v(t_

- t_

Unknown macro: {A}

)]\end

where:

Unknown macro: {latex}

\begin

Unknown macro: {large}

[ x_

Unknown macro: {A}

\equiv x(t_

) ][x_

Unknown macro: {B}

\equiv x(t_

)]\end

It is rare for physics problems to specify an initial time for a motion, but rather they will usually specify an elapsed time. For instance, instead of saying "a car began a trip at 10:05 AM and drove until 10:15 AM", the problem will usually specify only that the car drove "for 10 minutes". Elapsed time is equivalent to the difference tB - tA.

  • No labels