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GR3 - Paper Prototyping

Prototype photos

Briefing

Scenario Tasks

Observations

Day 1:

User 1 test:
-Looked hesitant without list of contacts (should change for Friday)
-Tried to click "add friends" text
-Easily used checkboxes to navigate restaurant selection
-User chose restaurant rather than type of restaurant
-User having issues using poorly implemented prototype chat box.
-Waits for friends to order (rather than trying to continue)
-Hastily thrown together chat box is causing confusion (no place to type in words).
-Organizer unsure when everyone has ordered. Needs more visibility.

User 1 comments:
-She didn't know much about what was going on with the chat box. This is perhaps because we're missing it this iteration.

User 2 Test:
-No premise given (so see how the user would react given this interface cold turkey).
-Easily finds Indian food (checkboxes seem easy). Chooses restaurant rather than type of restaurant.
-Seems to be some guidance in choosing friends.
-Utilizing Facebook connect will allow easy searching of friends.
-Tried to order for friends in addition to himself (didn't understand social aspect, which is understandable given above)
-Wants description of food items (not in this iteration)
-Can't see what friends are ordering.
-Also having confusion with the chat box
-Computer conjures up text box for chat. Enter to talk.

User 2 Comments:
-Add description to food.

User 2 Test, take two (after hearing premise):
-Chose type of restaurant
-On the "doodle" for communal restaurant selection:  "Oh, it works. Cool."
-Tried to click on numbers?
-Much easier to chat now (with added text box)

User 2 Comments, take two:
-Mentioned that a mobile interface would be cool

User 3 Test:
-Confused by only one type of food highlighted (Chris had to explain)
-Unsure of whether or not you could choose one or multiple (restaurants on initial selection). Need to make this more visible
-Chose type of food rather than restaurant (with prompting in task)
-Should really prompt users who they're adding as friends
-Confused by restaurant selection Doodle screen
-Tries to order for friends
-Doesn't know if she has to wait for everyone to decide.
-Should make visible who is actually present in the order
-Chat still failing
-Computer tries to show who has ordered and who hasn't at the top of the chat box
-"Does the sad face mean she hasn't ordered yet?"

User 3 Comments:
-A lot depends on whether or not users are there already

Summary:

-Chat box sucks.
-Restaurant selection is hazy
-Need to make visible who has ordered and who hasn't, also make easier to see who is ordering what
-Need to make social aspect more visible as well, as we had people trying to order for their friends

Prototype iteration

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